Planning Blog: Sound Script & Shooting Script

Sound Script Scene 1 - Navier: unintelligible grunting/complaining noises Scene 2 - Navier (V.O.): "By now your probably wondering why I'm not dead yet. Well let me explain." Scene 3 - Navier: "oh no" - Navier (V.O.): "There's a long answer and a short answer and they're both the same; I can't die." Scene 4 - Navier: "wait-" - Navier (V.O.): "No matter what, or who, or how-" Scene 5 - Navier: "don't you dare you little-" - Navier (V.O.): "-I always get up again, good as new." Scene 6 - Navier: "Oh look, I've been impaled." Scene 7 - Navier (V.O.): "I can assure you though, it still hurts." Scene 8 - no dialgue Scene 9 - Navier: "god I hate my job." - Navier (V.O.): "sometimes it sucks," Scene 10 - no dialgue Scene 11 - Navier (V.O.): "and other times it pretty okay." Scene 12 - Navier (V.O.): "you pick up some weird habits too." Scene 13 - Navier (V.O.): "The ancient rule of finders keepers is something I find very important. Here's my collection of every blade I've ever been stabbed with." Scene 14 - Navier (V.O.): "that one too. but it melted a bit." Scene 15 - Navier: "Sometimes I'll visit the height of luxury." Scene 16 - no dialgue Scene 17 - Navier (V.O.): "but mostly it looks something like this," Scene 18 - no dialgue Scene 19 - Navier (V.O.): "or this," Scene 20 - Navier (V.O.): "and sometimes I'll get some of this." Scene 21 - Navier (V.O.): "but no matter what happens the most important thing to remember is that my name is Navier." Shooting Script Scene 1 - Navier's arm pops out of the snow. - She gets up and walks out of frame, shivering. - non-digetic sound: snow crunching - lighting: brightly lit, natural sunlight - angle: long shot Scene 2 - Navier is being sufficated with a pillow by actor #2. - She stops moving and actor #2 exits the frame. - She sits up and looks at the camera. - non-digetic sound: heavy breathing, door click, fighting noises, soft rustling - digetic sound: voiceover - lighting: dark room, heavy shadows - angle: full shot, mid shot Scene 3 - A table contain various foods is shown. - Navier is than shown eating food. - Navier looks at the food on her fork, than at the camera. - She remains silent for a moment and than speaks. - non-digetic sound: eating noises, audible cutlery,'thump' sound - lighting: poorly lit, dim light - angles: close up, panning, mid shot, long shot Scene 4 - Navier is pushed off a cliff by actor #3. - Navier roles down the cliff. - Navier roles down in slowmo as well. - One scene is shown from Navier's persective - Navier than lying at the bottom of the cliff. - non-digetic sound: screaming, heavy breathing - lighting: natural light, bright - angles: full shot, POV shot, long shot Scene 5 - Navier is held at gun point by actor #4. - The gun is fired and Navier falls backwards. - non-digetic: gun bang,'thump' sound - lighting: poorly lit, dim - angles: over the shoulder shot, close up Scene 6 - Navier is shown stabbed by an icecile. - Navier's eyes open and she lifts her head and looks at the icicle. - She stares at the icicle and then flicks it. - It falls off her chest and she than gets up. - non-digetic sound: light laughter, breaking ice noise, deep breath - lighting: natural light, bright - angles: close up, zoom [out], mid shot, full shot Scene 7 - black screen - voiceover Scene 8 - Navier stands in a room looking down, with her back facing a large cabinets. - The cabinet starts to fall towards her as she turns. - The cabinet crushes Navier. - non-digetic sound: creaking noise, light scream, 'thump' noise - lighting: mid lighting, artifical LED - angles: full shot, close up Scene 9 - Navier is shown floating face down in a pool. - Navier stands up in the water and walks towards the camera. - Navier exits the pool and walks across a patio. - Navier exits the frame and the pops back into frame and points at the camera. - non-digetic: deep breath, lapping water, splashing water, wet noises - lighting: bright, natural light - angles: full shot, mid shot Scene 10 - Actor #5 is shown sharpening knives - non-digetic sound: blade sounds - lighting: poor light, dim - angles: close up Scene 11 - A hammock is shown softly rocking in a tropical location. - non-digetic sound: light creaking noise, nature sounds, soft rustling - lighting: natural lighting, bright sunlight - angles: high angle Scene 12 - Navier is shown playing with a knife and speaks to the camera. - non-digetic sound: light creaking noise, nature sounds, soft rustling - lighting: natural lighting, bright sunlight - angles: full shot Scene 13 - Various blades/knives is shown. - non-degtic sound: soft wind - lighting: bright light - angles: close up, panning Scene 14 - A jar filled with water is shown sitting on a table. - non-digetic sound: soft wind - lighting: bright light - angles: close up Scene 15 - Navier is shown walking towards the camera. - Navier drinks a glass of wine. - She places the glass on a a table and walks out of frame. - non-digetic sound: glass clank, light walking - lighting: artifical light, softly lit - angles: mid shot, close up Scene 16 - Navier is shown jumping out of a window onto a lawn. - non-digetic sound: grass noise, light 'thump' noise - lighting: natural light, dim - angles: full shot Scene 17 - A car gear shift is moved by a hand. - Navier is shown smiling at the camera. - non-digetic sound: gear shift noise, car revving - lighting: natural lighting, dim - angles: close up Scene 18 - Navier is shown running away from a group of people. - non-digetic sound: running sound, people shouting - lighting: light, naturally lit - angles: long shot Scene 19 - Navier is shown running away from dog(s). - non-digetic sound: running noise, dogs barking - lighting: light, naturally lit - angles: long shot Scene 20 - Navier is shown running away from a car. - non-digetic sound: running noise, car engine - lighting: light, naturally lit - angles: long shot Scene 21 - Navier is shown dragging a body across a beach. - She gives up and drops the body. - She kicks the sand and than lifts the body over her shoulder. - She than walks out of frame carrying the body. An empty frame is shown. - non-digetic sound: sand crunching, dragging noise, deep sigh, grunting - lighting: natural, bright light - angles: long shot

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